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出版社:人民郵電出版社 ISBN:9787115433824 商品編碼:12747946619 品牌:鳳凰新華(PHOENIX 包裝:平裝 開本:16 出版時間:2016-12-01 代碼:49 作者:高慧君
" 商品參數 基本信息 書名: | 趣學Scratch教孩子學編程 | 作者: | 高慧君 | 開本: | | 代碼: | 49 | 頁數: | | 現價: | 見1;CY=CY部 | 出版時間 | 2016-11 | 書號: | 9787115433824 | 印刷時間: | | 出版社: | 人民郵電出版社 | 版次: | | 商品類型: | 正版圖書 | 印次: | | 內容提要 作者簡介 簡單易學,無須編程語言基礎,可以與ArduiD結合,制作互動式體感遊戲。簡單易學,無須編程語言基礎,可以與ArduiD結合,制作互動式體感遊戲。簡單易學,無須編程語言基礎,可以與ArduiD結合,制作互動式體感遊戲。 精彩導讀 目錄 DI1 章基礎知識............................................................... 1 1.1簡介 .....................................................................................................2 1.2下載與安裝 .........................................................................................2 1.3操作界面 .............................................................................................4 1.3.1舞臺區 .........................................................................................4 1.3.2角色區 .........................................................................................5 1.3.3指令區 .........................................................................................5 1.3.4腳本區 .........................................................................................6 1.4綜合應用 .............................................................................................8 1.5DI一個動畫故事 ...............................................................................12 1.5.1認識舞臺 ...................................................................................12 1.5.2角色設置 ...................................................................................13 1.5.3位置設置 ...................................................................................14 1.5.4小貓走路動畫 ...........................................................................15 1.5.5貓狗對話 ...................................................................................17 第2 章程序設計入門..................................................... 20 2.1順序結構 ...........................................................................................21 2.2循環結構 ...........................................................................................21 2.2.1計數式循環 ..............................................................................21 2.2.2條件式循環 ..............................................................................23 2.2.3無限循環 ..................................................................................25 2.3選擇結構 ...........................................................................................28 2.3.1單向選擇結構 ..........................................................................28 2.3.2雙向選擇結構 ..........................................................................30 2.4變量 ...................................................................................................34 2.4.1如何增加新變量 .......................................................................34 2.4.2全局變量 ..................................................................................34 2.4.3角色變量 ..................................................................................38 2.5表達式 ...............................................................................................43 第3 章編程技巧........................................................... 47 3.1讓角色移動 .......................................................................................48 3.1.1方向與移動值 ..........................................................................48 3.1.2設置x 和y 坐標 ......................................................................49 3.1.3移到某個特定位置 ...................................................................49 3.2限制角色移動範圍 ...........................................................................51 3.2.1利用x 和y 坐標 ......................................................................51 3.2.2利用顏色(1) ........................................................................52 3.2.3利用顏色(2) ........................................................................52 3.3不斷地移動 .......................................................................................53 3.3.1在邊緣的兩端來回地移動 ......................................................53 3.3.2在區域的兩端來回地移動 ......................................................54 3.3.3從一端消失再從另一端出現 ..................................................54 3.4時間計算 ...........................................................................................55 3.4.1計算遊戲中花費的時間 ..........................................................55 3.4.2倒數計時 ..................................................................................56 3.5場景不斷地往前移動 .......................................................................57 3.5.1重復的場景 ..............................................................................57 3.5.2連續的場景 ...............................................................................58 3.6重力加速度 .......................................................................................60 3.6.1自由落體 ..................................................................................60 3.6.2拋物線 .......................................................................................61 第4 章實戰技能........................................................... 63 4.1電流急急棒 .......................................................................................64 4.1.1基本版 .......................................................................................64 4.1.2多關版 .......................................................................................674.2乒乓球 ...............................................................................................71 4.2.1基本版 .......................................................................................71 4.2.2打磚塊 .......................................................................................73 4.3迷宮尋寶 ...........................................................................................76 4.3.1基本版 .......................................................................................76 4.3.2尋寶版 .......................................................................................79 4.4自由落體 ...........................................................................................85 4.4.1打排球 .......................................................................................86 4.4.2跳遠 ...........................................................................................90 4.5蟲蟲危機 ...........................................................................................94 4.6青蛙過街 ...........................................................................................99 4.7樂透彩開獎 .....................................................................................103 4.8猴子喫香蕉 .....................................................................................106 4.9翻牌 .................................................................................................112 4.10星際大戰 .......................................................................................122 4.11射氣球 ...........................................................................................135 4.12貪食蛇 ...........................................................................................140 4.13水果盤 ...........................................................................................144 第5 章ArduiD 互動科技項目....................................... 154 5.1ArduiD 簡介 ..................................................................................155 5.2安裝S4A 步驟 ................................................................................156 5.2.1安裝軟件程序 ........................................................................156 5.2.2安裝S4A 程序 .......................................................................162 5.3使用S4A 操控LED 燈 ..................................................................163 5.3.1硬件材料 ................................................................................164 5.3.2連接方法 ................................................................................164 5.3.3S4A 功能塊 ............................................................................165 5.3.4應用 ........................................................................................166 5.4蜂鳴器 .............................................................................................167 5.4.1硬件 ........................................................................................167 5.4.2軟件 ........................................................................................167 5.5按鈕 .................................................................................................168 5.5.1硬件材料 ................................................................................168 5.5.2硬件 ........................................................................................169 5.5.3S4A 功能塊 ............................................................................169 5.5.4應用 ........................................................................................169 5.6滑杆 .................................................................................................170 5.6.1硬件材料 ................................................................................170 5.6.2硬件 ........................................................................................171 5.6.3S4A 功能塊 ............................................................................171 5.6.4應用 ........................................................................................171 5.7光敏電阻 .........................................................................................173 5.7.1硬件材料 ................................................................................173 5.7.2硬件 ........................................................................................173 5.7.3應用 ........................................................................................174 5.8遊戲杆 .............................................................................................175 5.8.1硬件材料 ................................................................................175 5.8.2硬件 ........................................................................................175 5.8.3應用 ........................................................................................176 5.9馬達 .................................................................................................177 5.9.1硬件材料 ................................................................................178 5.9.2硬件 ........................................................................................178 5.9.3S4A 功能塊 ............................................................................179 5.9.4應用 ........................................................................................179 5.10無線傳輸 .......................................................................................179 5.10.1硬件材料 ..............................................................................180 5.10.2硬件 ......................................................................................181 5.11機器車 ...........................................................................................181 5.11.1硬件材料 ..............................................................................181 5.11.2硬件 ......................................................................................182 5.11.3使用箭頭鍵控制機器車 ......................................................182 5.11.4使用觸須控制機器車 ..........................................................183 5.11.5使用紅外線控制機器車 ......................................................184 內容介紹 七天無理由退貨服務 目錄 本店全部為正版圖書
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